Monday, December 11, 2017

Document from my reMarkable: Daily Sketch

Sent from my reMarkable paper tablet
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Document from my reMarkable: Daily Sketch

Sent from my reMarkable paper tablet
Get yours at www.remarkable.com

PS: You cannot reply to this email

Saturday, January 14, 2017

recumbent bike #2

More random photos of my bike project!


Glass-fiber seat


Saturday, December 31, 2016

Recumbent bike

I'm building a recumbent bike. But I'm not talking about it here, just posting pics so I can talk about it on a forum. So if you want to read a long drawn-out conversation about the project, click here.

Eventually I will (hopefully) do a write up on the process.



Mocking up the seat installation so I can place handles/pedals.



Headset:
       



















Saturday, January 17, 2015

Pixelated Space Men

 My son got into Perler (or Hama, or whatever they're really called) beads. After looking up countless pixel art patterns for him to use with the beads, I started dabbling in pixel art. (It reminds me of Deluxe Paint, on the Amiga!) There is a nice little free web/download app called Piskel that has the just-right amount of function to make fun little guys like this. After working in 3d so much the quick, simple results of drawing sprites is quite refreshing!




Sunday, May 11, 2014

Another 3d conversion

I'm happy! No I'm not...or am I?

I have had several aborted attempts at getting this character into 3d. Each time it didn't work but it came a little closer. This time it got a lot closer. I tried to keep the geometry simple and controllable, with flat color. The goal is readable faces that render quickly and can be easily tweaked post render. I think it's working. He still doesn't look exactly like my sketches, but I like the way he looks. And he can make faces!

EDIT:
I tweaked this model a bit, took of the hair, and I think it is working pretty well now.





Thursday, March 06, 2014

Smile

This is an untouched 3d render. I like the toony-ness that is coming out. It still lacks the spontaneity of a drawn image. I chose this style so I could seamlessly and easily retouch/modify after the render, so I think that can be overcome.

Sunday, February 16, 2014

Another character

Another character. And he's not happy.